bibea ha scritto:Inoltre curiosità: sul retro dei tasselli "Nucleo" c'è o "incursione" o "governo migliorato" a cosa serve? Forse per il gioco singolo? ( non ho ancora letto le regole per il gioco singolo).
Infine un mio dubbio: il giocatore Jihadista può, in qualunque momento, togliere nuclei reclutamento. Cosa gli viene di positivo in mano dal fare una cosa del genere?
Dalla FAQ ENG... sorry non ho il tempo per tradurla
Q. How does the Oil Price Spike event work?
A. It’s simple really: First, you play the event. Next, dig through the discard pile and
find a card you would like to bring into your hand. Once you’ve made your choice,
show the selected card to your opponent and place it into your hand. You can play the
selected card during a future cardplay
opportunity. Place the Oil Price Spike event in
one of the Lapsing Event boxes on the map to serve as a reminder that Oil countries’
Resource Value is increased by +1. Note that if both Oil Price Spike events come up in
the same turn, their Resource Value effects stackOil
countries have a Resource Value of +2!
Q. What are the “US Disrupted” and “Governance Improved” markers for?
A. These pieces were included late in development as a convenience (we had extra
counter space). Certain events require that players remember that the US disrupted or
that Governance improved in a country. These markers can be used to mark such
occurrences. They are especially useful for when players need to pause the game.
Twilight Struggle - Additional Developer e Map Editor (1° e 2° edizione) [GMT Games]
The Caucasus Campaign - Developer [GMT Games]
Ardennes 44' 2nd edition - Developer [GMT Games]
France 40' - Special Assistant [GMT Games]
Holland 44' - In Development [GMT Games]