Prossimo ks CMON. (Non credo di parteciparci visto quel che parte a breve).
LAUNCH DATE - OCTOBER 24th @3pm EST
The World of Smog: Rise of Moloch is a Victorian adventure board game, for 2 to 5 players, set in an alternate England, where magic and technology have taken an extraordinary turn. Playable as a campaign or solo adventures, Rise of Moloch puts one player in the position of the Nemesis, against the intrepid Gentlemen controlled by the other players trying to save the Crown. Secretly activate the order of your characters through different scenarios, enjoy your steam power weapons, and save your special actions for the most opportune moments - you surely don't want to make your opponent stronger!
Details: http://cmon.com/#/news/the-world-of-smo ... se-of-mo..
The second tabletop entry in The World of SMOG is the brand new CMON and Guillotine Games title Rise of Moloch. It’s an epic adventure, designed to be played over the course of a campaign consisting of six different Chapters, each one leading into the next. There are many different paths players can follow, and everything from Events, to Upgrades, to the results of different battles and encounters, will shape the way players experience the game as they progress. No two campaigns will be the same.
One player will take on the role of the Nemesis, the head of The Cult. The rest of the players control The Gentlemen, members of the Unicorn Club with a wide array of skills and talents. The Gentlemen must ally themselves against the Nemesis and its Agents if they are to have any hope of derailing the plots against the Queen.
For each Chapter of Rise of Moloch, the board is set up with different tiles to form a stage. Each stage will be a mixture of indoor and outdoor locations constructing the streets, alleys, and buildings of London. The players will have to negotiate their way through doors, walls, and obstructions if they want to complete their tasks. The round unfolds across that stage, with each side using the environments and their team of characters to defeat their opponent. The rules for both the Gentlemen players and the Nemesis will be altered with new missions and goals for each Chapter.
As the Gentlemen and the Nemesis match wits, they will alternate back and forth executing actions. Each Gentlemen player gets to choose two actions for their turn, allowing them to move around the board, attack their opponents, interact with objects, or spend some time recovering.
Each of the different Chapters has a time limit and a unique set of goals for both the Gentlemen and the Nemesis to accomplish. At the end of the round, if either side has accomplished their goals, they'll win that Chapter. If all the Gentlemen are neutralized at the same time, it will spell victory for the Nemesis player. The Cult will also rejoice if the timer runs out for the round. The results of one Chapter will directly affect the situation in the next one. Many campaigns of Rise of Moloch can be played with a different story unfolding every time.
At the start of each Chapter, one of the Gentlemen will be nominated as the Leader and will assign Role Cards to the other players on the team, giving them a unique ability. For example, the Bouncer can dish out extra damage during a battle, and the Samaritan can heal teammates.
After a fierce encounter with the Agents of the Nemesis, the Gentlemen will be a little worse for wear. A short rest to nurse their wounds and recover their energies will do them a world of good. Between each Chapter, there is an Intermission phase. It's a chance for the Gentlemen players to remove any wound tokens they've acquired and restore Ether equal to the number on their character board. During the Intermission, Gentlemen will also have a chance to travel to different locations around London and upgrade their skills in preparation for the next Chapter. They are going to want to be quick though. The Nemesis will get bonuses based on how long the Gentlemen spend on the intermission. The more time that passes, the more powerful the Nemesis becomes.
The Gentlemen team will get to choose from a number of different characters with a host of skills that will come in handy in a variety of situations. There’s Sir Walther Cavendish: a scientist and inventor that enjoyed all of the benefits that came with being a Steam Lord, but a fall from grace has left Cavendish in the Queen's debt. Now, he patrols the streets, strapped in to his thermoelectric suit, looking for Agents of the enemy. Another member of the Unicorn Club is Emma Swanson: she was raised to be the wife of an aristocrat, and she took full advantage of the opportunities her position afforded, learning horseback riding, fencing, and shooting. Word traveled to the Unicorn Club, and she surprised everyone when she outwitted the testers and bested them in physical combat. Cavendish and Swanson are only a couple of the members, but all of the Gentlemen are valuable assets willing to fight and die for the Queen.
It’s a good thing the Unicorn Club is full of such well accomplished members because they’ll have to face off against the Agents of the enemy. A more sinister crew of miscreants have not been assembled. The Gentlemen will face zombies and other hideous minions, as well as more skilled members of The Cult, including The Gravediggers, Emerson and Tobias. These brothers supply The Cult with the bodies needed to fuel its dark campaign. But that’s not all the Gentlemen will be up against. Members of the Grotesque Company Circus also stand in their way. Titus is a strongman who is heavy on the muscles, but light on the brain power. Then there’s the Hammersmith Sisters. Their two heads share one body… and a talent for swinging a mallet. It is going to take skill and cunning for the Unicorn Club members to overcome them.
It will be a struggle through the streets of London as each side tries to destroy the other. Will those loyal to the Queen win out and defeat The Cult, ceasing their nefarious plans? Or will the Nemesis have their way and bring on the Rise of Moloch? The stage is set, but the Chapters are waiting to be written.
The World of Smog awaits you with gorgeous art and amazing miniatures!