Gli autori di Viticulture presentano un nuovo gioco "Euphoria: Build a Better Dystopia".
La descrizione (inglese, di seguito) ci parla di un worker placement con gestione di dadi, in cui si compete per assumere il controllo di Euphoria, la città del futuro.
Il 15 maggio ci sarà il lancio su kickstarter
It’s Time to Build a Better Dystopia
New game from the creators of Viticulture launching on Kickstarter on May 15
Jamey Stegmaier and Alan Stone, creators of the Kickstarter hit Viticulture: The Strategic Game of Winemaking, are returning to Kickstarter to seek funding for their new game, Euphoria: Build a Better Dystopia. Game lovers familiar with the dice in Alien Frontiers and the worker-placement/removal mechanics in The Manhattan Project and Tzolk’in will feel right at home in Euphoria.
Euphoria has been blind playtested by over 60 people across the world, and it will launch on Kickstarter with the full art and design complete. The Kickstarter campaign will feature the game at $49, including free shipping to individuals in the US, Canada, and the European Union, as well as free bulk shipping to a limited number of backers in Asia and Australia. Just like with Viticulture (which has already been delivered to many backers early, with all other backers due to receive their games as promised in May), Euphoria comes with a money-back guarantee to all Kickstarter backers.
About the game:
The world as we know it has ended, and in its place the city of Euphoria has risen. Believing that a new world order is needed to prevent another apocalypse, the Euphorian elite erect high walls around their golden city and promote intellectual equality above all else. Gone are personal freedoms; gone is knowledge of the past. All that
matters is the future.
In Euphoria, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas, all while trying to keep your morale high and your knowledge (represented by
the numbers on the dice) as low as possible so your workers don’t discover they’re in a dystopia.
What are you willing to sacrifice in the present to make the future better than the past?
Find out in Euphoria: Build a Better Dystopia.
Number of players: 2-5 (adding a 6th player is one of the many Kickstarter stretch goals)
Time required: 60 min
Recommended ages: 13+
Stonemaier Games website: www.stonemaiergames.com
Euphoria art gallery: http://www.stonemaiergames.com/gallery/