The faux leather board represents a crow's nest view of a pirate ship. Each space connects with two other spaces.
On a turn, a player can either place a pirate or move one. Movement can never be in the direction that the pirate has come from. If a pirate is able to land on another pirate, the second is beaten and removed from the game.
A player unable to move any of his pirates loses.
- Capt'n W. Kidd