Magdar is a light game of risk management with a board that is slowly destroyed over the course of play. Players control dwarves mining mithril and gems on a randomly assembled tile-based board. After each player's turn, he or she rolls a die and chooses a tile with that number on it at one end of the board for Magdar to destroy. Any dwarves on the destroyed tile are sent back to the cavern entrance and lose anything they were mining at the time. The game ends when one row of tiles has been completely destroyed. Scoring is based upon having a good mix of mithril and gems. Other elements such as claim jumping are added in the advanced version of the game.