In this first expansion for Arctic Scavengers, the concept of tribe leader roles is added, providing each player with unique capabilities. Additionally, players each maintain a base camp (HQ) that can be upgraded adding an additional dimension to the game. An official 2-player variant is included with this game.
The game consists of a 54-card deck containing:
10 Tribe Leader roles (providing unique player powers)
4 Buildings to flesh out your headquarters
3 Gangs (end-game victory condition similar to Catan's 'Largest Army' or 'Longest Road')
2 Mercenaries (Medic and Engineer)
2 New Tools (Rifle and Toolkit)
A handful of additional Pills and Medkits (to balance out the new tools and keep the ratio in check)
- Arctic Scavengers: HQ