A set of fantasy miniatures wargaming rules. One figure equals one man or creature. The game uses six-sided and twelve-sided dice.
The game contains unit costs and attributes for dozens of units. Classes of units include Dwarves, Elves, Goblins, Orcs, Medieval Men, Barbarians, Nomads, Undead, and Oriental units.
The rules cover distinctions between ranged, polearm, and hand-to-hand attacks. The rules also provide for flying units, morale and rally, spells, and special heroes.
- Swords & Sorcery